Friday, May 27, 2011
You've taken the artifact. You know what to do now! There is a serious lack of chase mechanics in RPGs these days. The only one I've seen recently is the one from 7th Sea. Which was a quite excellent setup. You roll to see if you catch up or fall behind. Best part is what happens if no one wins the segment. "Random stuff" all sorts of random stuff from the swashbuckling genre like carts going across the path to the chase setting things on fire.